Posted on August 31st, 2009 by admin
The great thing about playable demos are the tidbits of info and sneaky souls with cameras snapping things they shouldn’t be snapping. Such was the case in the press room at BlizzCon this year, where cameras were prohibited from pointing their lenses towards computer screnes. However, it appears that Spanish fansite WoW Todo got around [...]
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Posted on August 17th, 2009 by admin
Great time on the show again last week — Lesley Smith and Patrick Beja (of, err, all the stuff he does) joined Turpster and I last Thursday afternoon to chat about the biggest news in Warcraft recently, including what we’ve heard about the new expansion, Ghostcrawler’s attempt at comedy, and the re-emergence of Onxyia. How [...]
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Posted on August 13th, 2009 by admin
This post on Gray Matter has some pretty insightful thoughts about the much-maligned Hit stat. We’ve posted quite a few times about Hit with the various classes, and yet it’s still fairly hard to get a handle on — most people know their class has a “hit cap” that they have to reach to keep [...]
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Posted on August 10th, 2009 by admin
We had a terrific time (as always) on the live podcast last Saturday afternoon, as Zach Yonzon, Mike “Belfaire” Sacco, and Turpster and I sat down to talk about the most popular stories in the World of Warcraft. Of course patch 3.2 was at the forefront of our minds, and we chatted about what each [...]
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Posted on August 7th, 2009 by admin
This is great — it’s probably more WoW playing than I could do in one day, but maybe I’ll try it this weekend anyway. loztaylor has designed a heck of an instance run that rolls through thirteen Heroics and will nab you 53 Emblems of Conquest (along with all of the other spoils of war) [...]
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Posted on August 4th, 2009 by admin
WoW.com has multiple independent sources confirming the release of Patch 3.2 tomorrow (Tuesday August 4th in the US) and we’re happy to pass that information along to you.
There are no patch notes available yet; however, they will no doubt be made available within the next few hours. But really, the patch notes are not going [...]
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